- Difficulty: Hard
- Tags: LeetCode, Hard, Greedy, Array, Prefix Sum, Sliding Window, leetcode-3086, O(n)
Problem
You are given a binary array nums
of length n
, a positive integer k
and a non-negative integer maxChanges
.
Alice plays a game, where the goal is for Alice to pick up k
ones from nums
using the minimum number of moves. When the game starts, Alice picks up any index aliceIndex
in the range [0, n - 1]
and stands there. If nums[aliceIndex] == 1
, Alice picks up the one and nums[aliceIndex]
becomes 0
(this does not count as a move). After this, Alice can make any number of moves (including zero) where in each move Alice must perform exactly one of the following actions:
- Select any index
j != aliceIndex
such thatnums[j] == 0
and setnums[j] = 1
. This action can be performed at mostmaxChanges
times. - Select any two adjacent indices
x
andy
(|x - y| == 1
) such thatnums[x] == 1
,nums[y] == 0
, then swap their values (setnums[y] = 1
andnums[x] = 0
). Ify == aliceIndex
, Alice picks up the one after this move andnums[y]
becomes0
.
Return the minimum number of moves required by Alice to pick exactly k
ones.
Example 1:
Input: nums = [1,1,0,0,0,1,1,0,0,1], k = 3, maxChanges = 1
Output: 3
Explanation: Alice can pick up 3
ones in 3
moves, if Alice performs the following actions in each move when standing at aliceIndex == 1
:
- At the start of the game Alice picks up the one and
nums[1]
becomes0
.nums
becomes[1,1,1,0,0,1,1,0,0,1]
. - Select
j == 2
and perform an action of the first type.nums
becomes[1,0,1,0,0,1,1,0,0,1]
- Select
x == 2
andy == 1
, and perform an action of the second type.nums
becomes[1,1,0,0,0,1,1,0,0,1]
. Asy == aliceIndex
, Alice picks up the one andnums
becomes[1,0,0,0,0,1,1,0,0,1]
. - Select
x == 0
andy == 1
, and perform an action of the second type.nums
becomes[0,1,0,0,0,1,1,0,0,1]
. Asy == aliceIndex
, Alice picks up the one andnums
becomes[0,0,0,0,0,1,1,0,0,1]
.
Note that it may be possible for Alice to pick up 3
ones using some other sequence of 3
moves.
Example 2:
Input: nums = [0,0,0,0], k = 2, maxChanges = 3
Output: 4
Explanation: Alice can pick up 2
ones in 4
moves, if Alice performs the following actions in each move when standing at aliceIndex == 0
:
- Select
j == 1
and perform an action of the first type.nums
becomes[0,1,0,0]
. - Select
x == 1
andy == 0
, and perform an action of the second type.nums
becomes[1,0,0,0]
. Asy == aliceIndex
, Alice picks up the one andnums
becomes[0,0,0,0]
. - Select
j == 1
again and perform an action of the first type.nums
becomes[0,1,0,0]
. - Select
x == 1
andy == 0
again, and perform an action of the second type.nums
becomes[1,0,0,0]
. Asy == aliceIndex
, Alice picks up the one andnums
becomes[0,0,0,0]
.
Constraints:
2 <= n <= 105
0 <= nums[i] <= 1
1 <= k <= 105
0 <= maxChanges <= 105
maxChanges + sum(nums) >= k